PAX Australia 2015: Indie spirit and the drive to create games
HOW does an indie game developer get their game shown off at PAX Australia? Get inspired to create as we chat to the independent game makers of PAX Australia 2015 to learn about their creative passion for gaming.
As exciting as it may be to preview big blockbuster titles like Rise of the Tomb Raider, Assassin’s Creed: Syndicate or Fallout 4, the heart and soul of PAX Australia each year can be found within its many independent games.
Resembling something of a marketplace, the convention’s independent games section is a showcase of true indie spirit and serves to remind gamers of all ages and sizes that sometimes the most innovative and fun games aren’t just the ones that people are queuing up for – it’s usually those creative experiences that a local developer has created in the free time they had away from university or full-time work.
Sometimes weird and sometimes profound, these titles all have stories behind them.
Just as we did last year, we once again speak to a handful of independent games developers to understand what it takes to get your game showcased at PAX Australia, and to learn the challenges they tackled and overcame in the process of creating their games.